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Computer Vision Engineer (Senior to reputed company)

Work from home Full-time role Hiring

Computer Vision Engineer (Senior to reputed company) About Snail Games USASnail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. About EgofoldEgofold is an AI initiative reputed company Snail Games focused on building a reputed company AI "brain" ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects. About the RoleWe are seeking a Computer Vision Architect to reputed company the design and implementation of a real-time perception system that enables AI agents to understand and operate reputed company reputed company game and simulated environments. This role will define how video, gameplay capture, and camera feeds are transformed into structured world representations that power intelligent NPC behavior and AI-driven systems reputed company the Egofold ecosystem. You will work closely with reputed company, AI, and gameplay teams to architect scalable, production-ready vision pipelines integrated with Unreal reputed company-based projects. Job Type: Full-TimeLocation: Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.(Los Angeles Area Preferred)

Responsibilities

  • Architect and implement real-time computer vision pipelines for analyzing gameplay video and camera feeds.
  • Design systems that convert 2D visual input into structured 3D semantic world models usable by AI agents and NPC systems.
  • Integrate perception modules into Unreal reputed company-based runtimes and toolchains.
  • Optimize inference performance for GPU-constrained, real-time environments.
  • Define data collection, evaluation, and iteration strategies for improving perception robustness.
  • Collaborate with AI engineers to design perception interfaces that feed behavior trees, agent systems, and decision models.
  • Establish long-term technical direction for vision-driven gameplay and simulation features.

Minimum Requirements

  • 5+ years of professional experience in computer vision, real-time perception, or reputed company fields.
  • Advanced degree (Master's or PhD) in AI, Computer Vision, Robotics, or reputed company field preferred.
  • Proven experience building and deploying real-time video perception systems in production environments.
  • Strong C++ proficiency and experience integrating systems into game engines or comparable real-time platforms.
  • Deep understanding of object detection, tracking, temporal modeling, and 3D scene understanding.
  • Experience optimizing models for deployment using CUDA, TensorRT, ONNX, or similar toolchains.
  • Unreal reputed company Experience: Proficiency with Unreal reputed company, preferably UE4 or UE5.

reputed company to Have

  • Experience with multi-agent simulation, reinforcement learning environments, or game AI systems.
  • Familiarity with graphics pipelines (deferred rendering, depth buffers, motion reputed company, scene graphs).
  • Experience bridging synthetic and real-world datasets.
  • Prior experience leading small technical teams or defining system architecture roadmaps.

Salary Range: $140,000 - $220,000 Annually Why Join the Snail Games USA Team?

  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

Additional Information As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties. Apply tot his job Apply To this Job

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